![]() ![]() All Time players are shown to have the ability to time travel (a trick which is outright weaponized by Dave), Aradia is shown to be able to actually stop time for an enemy, and Lord English uses time itself as a weapon, wielding stable timeline loops as both sword and shield. Meanwhile, Time and Space are the only aspects shown to be mostly literal, albeit with some esoteric connotations, literally governing the fabric of space and time. ![]() Rose, Seer of Light, is able to know the exact most fortuitous path that the meteor group needs to take, no matter how insane or convoluted that path actually is, and Terezi, Seer of Mind, is able to foresee the results of people’s decisions, possibly to the point of knowing what you will do before you do, and might even have been able to read thoughts if she had God Tiered (as evidenced by her being able to see Brain Ghost Dirk, actually see him, despite being blind at the time). In canon, Seers are shown to see things and foresee events governed by their aspect. To just give two examples that use nothing but canon information: Seer of Time and Seer of Space. Put simply, it’s actually pretty obvious that not all classes and aspects are created equal (no matter what some might say on the matter), and some simply become so utterly gamebreaking once explored that it isn’t even funny. Something I realized last night: the only reason Homestuck actually has a plot is because the characters involved are all forced to play using pre-built character sheets if SBURB/SGRUB had a halfway decent character editor built in, then a party of 3-4 dedicated powergamers could easilly snap the game in half. You should become comfortable and familiar with these aspects as well as your own if you wish to grow as a person. One phrase is a lesson each aspect should learn, and one is an empowering statement players of said aspect should strive towards.īecause similar aspects are next to each other, the two aspects next to your aspect affect you more than the others do. The outer circle contains two phrases per aspect. The inner circle contains two characteristics of each aspect.These characteristics connect to each other in the order the arrows are pointing. ![]() This particular version of the circle is focused on self-development and improving one’s overall self. The circle is arranged with similar aspects adjacent to each other. So, we made this monstrosity that can be found bigger here: the text is legible if you zoom in We got mad at classpect analysis blogs and decided to make a aspect circle thing, but much different than ur usual aspect circle ![]()
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